﻿#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLuaBase.lua_CSFunction;
#endif

using XLua;
using System.Collections.Generic;


namespace XLua.CSObjectWrap
{
    using Utils = XLua.Utils;
    public class GameplayPVEPveFlyTextManagerWrap 
    {
        public static void __Register(RealStatePtr L)
        {
			ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			System.Type type = typeof(Gameplay.PVE.PveFlyTextManager);
			Utils.BeginObjectRegister(type, L, translator, 0, 24, 4, 4);
			
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "Dispose", _m_Dispose);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLayer", _m_SetLayer);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "StartSkillBlackScreen", _m_StartSkillBlackScreen);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "EndSkillBlackScreen", _m_EndSkillBlackScreen);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshRootForward", _m_RefreshRootForward);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowHealFlyText", _m_ShowHealFlyText);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowFlyTextKill", _m_ShowFlyTextKill);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowFlyTextElement", _m_ShowFlyTextElement);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowFlyTextCommon", _m_ShowFlyTextCommon);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowBlockFlyText", _m_ShowBlockFlyText);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowAbsorbFlyText", _m_ShowAbsorbFlyText);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowImmuneFlyText", _m_ShowImmuneFlyText);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowMiss", _m_ShowMiss);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "Update", _m_Update);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "Pause", _m_Pause);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "Resume", _m_Resume);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "SkillEnd", _m_SkillEnd);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowNormalAttackFlyText", _m_ShowNormalAttackFlyText);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "EndNormalAttackText", _m_EndNormalAttackText);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowSkillFlyText", _m_ShowSkillFlyText);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowFlyTextMoney", _m_ShowFlyTextMoney);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowFlyTextAttributeUp", _m_ShowFlyTextAttributeUp);
			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowFlyText", _m_ShowFlyText);
			
			
			Utils.RegisterFunc(L, Utils.GETTER_IDX, "configs", _g_get_configs);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "showFlyText", _g_get_showFlyText);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "showBloodBar", _g_get_showBloodBar);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "showEffect", _g_get_showEffect);
            
			Utils.RegisterFunc(L, Utils.SETTER_IDX, "configs", _s_set_configs);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "showFlyText", _s_set_showFlyText);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "showBloodBar", _s_set_showBloodBar);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "showEffect", _s_set_showEffect);
            
			
			Utils.EndObjectRegister(type, L, translator, null, null,
			    null, null, null);

		    Utils.BeginClassRegister(type, L, __CreateInstance, 1, 9, 8);
			
			
            
			Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "Instance", _g_get_Instance);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "flyTextRangeX", _g_get_flyTextRangeX);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "flyTextRangeY", _g_get_flyTextRangeY);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "flyTextCriticalRangeX", _g_get_flyTextCriticalRangeX);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "flyTextCriticalRangeY", _g_get_flyTextCriticalRangeY);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "flyTextSkillRangeX", _g_get_flyTextSkillRangeX);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "flyTextSkillRangeY", _g_get_flyTextSkillRangeY);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "flyTextAbsorbRangeX", _g_get_flyTextAbsorbRangeX);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "flyTextAbsorbRangeY", _g_get_flyTextAbsorbRangeY);
            
			Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "flyTextRangeX", _s_set_flyTextRangeX);
            Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "flyTextRangeY", _s_set_flyTextRangeY);
            Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "flyTextCriticalRangeX", _s_set_flyTextCriticalRangeX);
            Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "flyTextCriticalRangeY", _s_set_flyTextCriticalRangeY);
            Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "flyTextSkillRangeX", _s_set_flyTextSkillRangeX);
            Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "flyTextSkillRangeY", _s_set_flyTextSkillRangeY);
            Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "flyTextAbsorbRangeX", _s_set_flyTextAbsorbRangeX);
            Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "flyTextAbsorbRangeY", _s_set_flyTextAbsorbRangeY);
            
			
            Utils.RegisterFunc(L, Utils.CLS_IDX, "New", __CreateInstanceNew);
			Utils.EndClassRegister(type, L, translator);
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CreateInstance(RealStatePtr L)
        {
            
			try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
				if(LuaAPI.lua_gettop(L) == 1)
				{
					
					var gen_ret = new Gameplay.PVE.PveFlyTextManager();
					translator.Push(L, gen_ret);
                    
					return 1;
				}
				
			}
			catch(System.Exception gen_e) {
				return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
			}
            return LuaAPI.luaL_error(L, "invalid arguments to Gameplay.PVE.PveFlyTextManager constructor!");
            
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CreateInstanceNew(RealStatePtr L)
        {
            
			try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
				if(LuaAPI.lua_gettop(L) == 0)
				{
					
					var gen_ret = new Gameplay.PVE.PveFlyTextManager();
					translator.Push(L, gen_ret);
                    
					return 1;
				}
				
			}
			catch(System.Exception gen_e) {
				return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
			}
            return LuaAPI.luaL_error(L, "invalid arguments to Gameplay.PVE.PveFlyTextManager constructor!");
            
        }

        
		
        
		
        
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_Init(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.Init(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_Dispose(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.Dispose(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetLayer(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _layer = LuaAPI.xlua_tointeger(L, 2);
                    
                    gen_to_be_invoked.SetLayer( _layer );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_StartSkillBlackScreen(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    Gameplay.PVE.Skill.SkillBase _skill = (Gameplay.PVE.Skill.SkillBase)translator.GetObject(L, 2, typeof(Gameplay.PVE.Skill.SkillBase));
                    
                    gen_to_be_invoked.StartSkillBlackScreen( _skill );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_EndSkillBlackScreen(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.EndSkillBlackScreen(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_RefreshRootForward(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    UnityEngine.Vector3 _forward;translator.Get(L, 2, out _forward);
                    
                    gen_to_be_invoked.RefreshRootForward( _forward );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ShowHealFlyText(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _number = LuaAPI.xlua_tointeger(L, 2);
                    UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
                    int _team = LuaAPI.xlua_tointeger(L, 4);
                    int _unitID = LuaAPI.xlua_tointeger(L, 5);
                    Gameplay.PVE.Skill.SkillBase _skill = (Gameplay.PVE.Skill.SkillBase)translator.GetObject(L, 6, typeof(Gameplay.PVE.Skill.SkillBase));
                    
                    gen_to_be_invoked.ShowHealFlyText( _number, _position, _team, _unitID, _skill );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ShowFlyTextKill(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _killNum = LuaAPI.xlua_tointeger(L, 2);
                    UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
                    int _unitID = LuaAPI.xlua_tointeger(L, 4);
                    
                    gen_to_be_invoked.ShowFlyTextKill( _killNum, _position, _unitID );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ShowFlyTextElement(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    string _content = LuaAPI.lua_tostring(L, 2);
                    UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
                    int _unitID = LuaAPI.xlua_tointeger(L, 4);
                    int _sourceTeam = LuaAPI.xlua_tointeger(L, 5);
                    Gameplay.PVE.Skill.SkillBase _skill = (Gameplay.PVE.Skill.SkillBase)translator.GetObject(L, 6, typeof(Gameplay.PVE.Skill.SkillBase));
                    
                    gen_to_be_invoked.ShowFlyTextElement( _content, _position, _unitID, _sourceTeam, _skill );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ShowFlyTextCommon(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
			    int gen_param_count = LuaAPI.lua_gettop(L);
            
                if(gen_param_count == 6&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& translator.Assignable<Gameplay.PVE.Skill.SkillBase>(L, 6)) 
                {
                    string _content = LuaAPI.lua_tostring(L, 2);
                    UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
                    int _unitID = LuaAPI.xlua_tointeger(L, 4);
                    int _team = LuaAPI.xlua_tointeger(L, 5);
                    Gameplay.PVE.Skill.SkillBase _skill = (Gameplay.PVE.Skill.SkillBase)translator.GetObject(L, 6, typeof(Gameplay.PVE.Skill.SkillBase));
                    
                    gen_to_be_invoked.ShowFlyTextCommon( _content, _position, _unitID, _team, _skill );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 5&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) 
                {
                    string _content = LuaAPI.lua_tostring(L, 2);
                    UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
                    int _unitID = LuaAPI.xlua_tointeger(L, 4);
                    int _team = LuaAPI.xlua_tointeger(L, 5);
                    
                    gen_to_be_invoked.ShowFlyTextCommon( _content, _position, _unitID, _team );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
            return LuaAPI.luaL_error(L, "invalid arguments to Gameplay.PVE.PveFlyTextManager.ShowFlyTextCommon!");
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ShowBlockFlyText(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
                    int _unitID = LuaAPI.xlua_tointeger(L, 3);
                    int _team = LuaAPI.xlua_tointeger(L, 4);
                    
                    gen_to_be_invoked.ShowBlockFlyText( _position, _unitID, _team );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ShowAbsorbFlyText(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    string _number = LuaAPI.lua_tostring(L, 2);
                    UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
                    int _unitID = LuaAPI.xlua_tointeger(L, 4);
                    int _team = LuaAPI.xlua_tointeger(L, 5);
                    Gameplay.PVE.Skill.SkillBase _skill = (Gameplay.PVE.Skill.SkillBase)translator.GetObject(L, 6, typeof(Gameplay.PVE.Skill.SkillBase));
                    
                    gen_to_be_invoked.ShowAbsorbFlyText( _number, _position, _unitID, _team, _skill );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ShowImmuneFlyText(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
                    int _unitID = LuaAPI.xlua_tointeger(L, 3);
                    int _team = LuaAPI.xlua_tointeger(L, 4);
                    
                    gen_to_be_invoked.ShowImmuneFlyText( _position, _unitID, _team );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ShowMiss(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
                    int _unitID = LuaAPI.xlua_tointeger(L, 3);
                    int _team = LuaAPI.xlua_tointeger(L, 4);
                    
                    gen_to_be_invoked.ShowMiss( _position, _unitID, _team );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_Update(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.Update(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_Pause(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.Pause(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_Resume(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    
                    gen_to_be_invoked.Resume(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SkillEnd(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    Gameplay.PVE.Skill.SkillBase _skill = (Gameplay.PVE.Skill.SkillBase)translator.GetObject(L, 2, typeof(Gameplay.PVE.Skill.SkillBase));
                    
                    gen_to_be_invoked.SkillEnd( _skill );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ShowNormalAttackFlyText(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _uniqueID = LuaAPI.xlua_tointeger(L, 2);
                    float _number = (float)LuaAPI.lua_tonumber(L, 3);
                    UnityEngine.Vector3 _position;translator.Get(L, 4, out _position);
                    int _attackerTeam = LuaAPI.xlua_tointeger(L, 5);
                    bool _isCritical = LuaAPI.lua_toboolean(L, 6);
                    int _unitID = LuaAPI.xlua_tointeger(L, 7);
                    Gameplay.PVE.Skill.SkillBase _skill = (Gameplay.PVE.Skill.SkillBase)translator.GetObject(L, 8, typeof(Gameplay.PVE.Skill.SkillBase));
                    
                    gen_to_be_invoked.ShowNormalAttackFlyText( _uniqueID, _number, _position, _attackerTeam, _isCritical, _unitID, _skill );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_EndNormalAttackText(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _uniqueID = LuaAPI.xlua_tointeger(L, 2);
                    
                    gen_to_be_invoked.EndNormalAttackText( _uniqueID );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ShowSkillFlyText(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
                
                {
                    int _number = LuaAPI.xlua_tointeger(L, 2);
                    UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
                    int _attackerTeam = LuaAPI.xlua_tointeger(L, 4);
                    bool _isCritical = LuaAPI.lua_toboolean(L, 5);
                    int _unitID = LuaAPI.xlua_tointeger(L, 6);
                    Gameplay.PVE.Skill.SkillBase _skill = (Gameplay.PVE.Skill.SkillBase)translator.GetObject(L, 7, typeof(Gameplay.PVE.Skill.SkillBase));
                    
                    gen_to_be_invoked.ShowSkillFlyText( _number, _position, _attackerTeam, _isCritical, _unitID, _skill );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ShowFlyTextMoney(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
			    int gen_param_count = LuaAPI.lua_gettop(L);
            
                if(gen_param_count == 5&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) 
                {
                    string _content = LuaAPI.lua_tostring(L, 2);
                    UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
                    float _scale = (float)LuaAPI.lua_tonumber(L, 4);
                    float _moveOffset = (float)LuaAPI.lua_tonumber(L, 5);
                    
                    gen_to_be_invoked.ShowFlyTextMoney( _content, _position, _scale, _moveOffset );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) 
                {
                    string _content = LuaAPI.lua_tostring(L, 2);
                    UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
                    float _scale = (float)LuaAPI.lua_tonumber(L, 4);
                    
                    gen_to_be_invoked.ShowFlyTextMoney( _content, _position, _scale );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Vector3>(L, 3)) 
                {
                    string _content = LuaAPI.lua_tostring(L, 2);
                    UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
                    
                    gen_to_be_invoked.ShowFlyTextMoney( _content, _position );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
            return LuaAPI.luaL_error(L, "invalid arguments to Gameplay.PVE.PveFlyTextManager.ShowFlyTextMoney!");
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ShowFlyTextAttributeUp(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
			    int gen_param_count = LuaAPI.lua_gettop(L);
            
                if(gen_param_count == 5&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) 
                {
                    string _content = LuaAPI.lua_tostring(L, 2);
                    UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
                    float _scale = (float)LuaAPI.lua_tonumber(L, 4);
                    float _moveOffset = (float)LuaAPI.lua_tonumber(L, 5);
                    
                    gen_to_be_invoked.ShowFlyTextAttributeUp( _content, _position, _scale, _moveOffset );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) 
                {
                    string _content = LuaAPI.lua_tostring(L, 2);
                    UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
                    float _scale = (float)LuaAPI.lua_tonumber(L, 4);
                    
                    gen_to_be_invoked.ShowFlyTextAttributeUp( _content, _position, _scale );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Vector3>(L, 3)) 
                {
                    string _content = LuaAPI.lua_tostring(L, 2);
                    UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
                    
                    gen_to_be_invoked.ShowFlyTextAttributeUp( _content, _position );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
            return LuaAPI.luaL_error(L, "invalid arguments to Gameplay.PVE.PveFlyTextManager.ShowFlyTextAttributeUp!");
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ShowFlyText(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
            
            
			    int gen_param_count = LuaAPI.lua_gettop(L);
            
                if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Vector3>(L, 3)) 
                {
                    string _content = LuaAPI.lua_tostring(L, 2);
                    UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
                    
                    gen_to_be_invoked.ShowFlyText( _content, _position );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 6&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& translator.Assignable<Gameplay.PVE.ETextColor>(L, 6)) 
                {
                    string _content = LuaAPI.lua_tostring(L, 2);
                    UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
                    float _scale = (float)LuaAPI.lua_tonumber(L, 4);
                    float _moveOffset = (float)LuaAPI.lua_tonumber(L, 5);
                    Gameplay.PVE.ETextColor _colorType;translator.Get(L, 6, out _colorType);
                    
                    gen_to_be_invoked.ShowFlyText( _content, _position, _scale, _moveOffset, _colorType );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 5&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) 
                {
                    string _content = LuaAPI.lua_tostring(L, 2);
                    UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
                    float _scale = (float)LuaAPI.lua_tonumber(L, 4);
                    float _moveOffset = (float)LuaAPI.lua_tonumber(L, 5);
                    
                    gen_to_be_invoked.ShowFlyText( _content, _position, _scale, _moveOffset );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) 
                {
                    string _content = LuaAPI.lua_tostring(L, 2);
                    UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
                    float _scale = (float)LuaAPI.lua_tonumber(L, 4);
                    
                    gen_to_be_invoked.ShowFlyText( _content, _position, _scale );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Vector3>(L, 3)) 
                {
                    string _content = LuaAPI.lua_tostring(L, 2);
                    UnityEngine.Vector3 _position;translator.Get(L, 3, out _position);
                    
                    gen_to_be_invoked.ShowFlyText( _content, _position );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
            return LuaAPI.luaL_error(L, "invalid arguments to Gameplay.PVE.PveFlyTextManager.ShowFlyText!");
            
        }
        
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_Instance(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			    translator.Push(L, Gameplay.PVE.PveFlyTextManager.Instance);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_configs(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.configs);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_showFlyText(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushboolean(L, gen_to_be_invoked.showFlyText);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_showBloodBar(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushboolean(L, gen_to_be_invoked.showBloodBar);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_showEffect(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushboolean(L, gen_to_be_invoked.showEffect);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_flyTextRangeX(RealStatePtr L)
        {
		    try {
            
			    LuaAPI.lua_pushnumber(L, Gameplay.PVE.PveFlyTextManager.flyTextRangeX);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_flyTextRangeY(RealStatePtr L)
        {
		    try {
            
			    LuaAPI.lua_pushnumber(L, Gameplay.PVE.PveFlyTextManager.flyTextRangeY);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_flyTextCriticalRangeX(RealStatePtr L)
        {
		    try {
            
			    LuaAPI.lua_pushnumber(L, Gameplay.PVE.PveFlyTextManager.flyTextCriticalRangeX);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_flyTextCriticalRangeY(RealStatePtr L)
        {
		    try {
            
			    LuaAPI.lua_pushnumber(L, Gameplay.PVE.PveFlyTextManager.flyTextCriticalRangeY);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_flyTextSkillRangeX(RealStatePtr L)
        {
		    try {
            
			    LuaAPI.lua_pushnumber(L, Gameplay.PVE.PveFlyTextManager.flyTextSkillRangeX);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_flyTextSkillRangeY(RealStatePtr L)
        {
		    try {
            
			    LuaAPI.lua_pushnumber(L, Gameplay.PVE.PveFlyTextManager.flyTextSkillRangeY);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_flyTextAbsorbRangeX(RealStatePtr L)
        {
		    try {
            
			    LuaAPI.lua_pushnumber(L, Gameplay.PVE.PveFlyTextManager.flyTextAbsorbRangeX);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_flyTextAbsorbRangeY(RealStatePtr L)
        {
		    try {
            
			    LuaAPI.lua_pushnumber(L, Gameplay.PVE.PveFlyTextManager.flyTextAbsorbRangeY);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_configs(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.configs = (System.Collections.Generic.Dictionary<int, Gameplay.PVE.PveFlyTextConfig>)translator.GetObject(L, 2, typeof(System.Collections.Generic.Dictionary<int, Gameplay.PVE.PveFlyTextConfig>));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_showFlyText(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.showFlyText = LuaAPI.lua_toboolean(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_showBloodBar(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.showBloodBar = LuaAPI.lua_toboolean(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_showEffect(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			
                Gameplay.PVE.PveFlyTextManager gen_to_be_invoked = (Gameplay.PVE.PveFlyTextManager)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.showEffect = LuaAPI.lua_toboolean(L, 2);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_flyTextRangeX(RealStatePtr L)
        {
		    try {
                
			    Gameplay.PVE.PveFlyTextManager.flyTextRangeX = (float)LuaAPI.lua_tonumber(L, 1);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_flyTextRangeY(RealStatePtr L)
        {
		    try {
                
			    Gameplay.PVE.PveFlyTextManager.flyTextRangeY = (float)LuaAPI.lua_tonumber(L, 1);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_flyTextCriticalRangeX(RealStatePtr L)
        {
		    try {
                
			    Gameplay.PVE.PveFlyTextManager.flyTextCriticalRangeX = (float)LuaAPI.lua_tonumber(L, 1);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_flyTextCriticalRangeY(RealStatePtr L)
        {
		    try {
                
			    Gameplay.PVE.PveFlyTextManager.flyTextCriticalRangeY = (float)LuaAPI.lua_tonumber(L, 1);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_flyTextSkillRangeX(RealStatePtr L)
        {
		    try {
                
			    Gameplay.PVE.PveFlyTextManager.flyTextSkillRangeX = (float)LuaAPI.lua_tonumber(L, 1);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_flyTextSkillRangeY(RealStatePtr L)
        {
		    try {
                
			    Gameplay.PVE.PveFlyTextManager.flyTextSkillRangeY = (float)LuaAPI.lua_tonumber(L, 1);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_flyTextAbsorbRangeX(RealStatePtr L)
        {
		    try {
                
			    Gameplay.PVE.PveFlyTextManager.flyTextAbsorbRangeX = (float)LuaAPI.lua_tonumber(L, 1);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_flyTextAbsorbRangeY(RealStatePtr L)
        {
		    try {
                
			    Gameplay.PVE.PveFlyTextManager.flyTextAbsorbRangeY = (float)LuaAPI.lua_tonumber(L, 1);
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 0;
        }
        
		
		
		
		
    }
}
